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rust-chg: reimplement locator by using async/await and tokio-0.2

Authored by yuja on Apr 16 2020, 8:30 AM.



connect_spawned() is rewritten from scratch by using std::process. Before,
it would select completion of either connection or server process. New code
could be implemented as such, but it's much simpler to occasionally run
try_wait() to detect server death.

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Event Timeline

yuja created this revision.Apr 16 2020, 8:30 AM
Alphare accepted this revision.Apr 17 2020, 8:30 AM
This revision was not accepted when it landed; it landed in state Needs Review.
This revision was automatically updated to reflect the committed changes.